José Martins - Game Programmer (C# / C++)

I am a Game Programmer with very good skills in C#, C++. I have practice working with Unreal Engine and Unity, having developed single and multiplayer projects, and creating engaging experiences in games.

Accostumed to working with close deadlines and team-based environment, having to manage and assist with project organization.

Projects

Shopkeeper

Unity 2D | C#

A simple 2D game where you interact with a Shopkeeper to buy and sell items which you can equip.

MetaStar Companion

Unity 3D | C#

A prototype for an idle football training game.

Custom 2D Engine & Xenon 2000 Clone

Custom 2D Engine | C++

A clone of the game Xenon 2000 Project PCF, made with a custom 2D engine.

Dodge The Box

Unity 3D | C#

A hypercasual game where you have to dodge boxes for as long as you can.

Multiplayer Shooter

Unreal Engine 4 | C++

A basic Multiplayer FPS made in Unreal Engine using C++.

Tower Defense

Unreal Engine 4 | C++ | Blueprints

A simple tower defense game made in Unreal Engine using Blueprints and C++.